Windows 95-style in-game operating system for Unity.
A data-driven in-game OS you drop into any Unity project: desktop, draggable windows, a Start menu, a login screen, a virtual file system, a working terminal, mail, CCTV monitors, a retro web browser and a synthesized-sound audio module. Programs are ScriptableObject assets you drag into one profile, and every interaction raises a game event that can drive your story.
A full desktop shell — draggable/resizable windows, taskbar, Start menu and a login screen, all data-driven from ScriptableObject profiles.
Eight real commands (help, ls, cd, cat, open, pwd, clear, decrypt) over a file tree you author entirely as assets.
Live camera feeds with a 48-frame in-engine DVR rewind, an inbox and a retro browser — every interaction can raise a game event to drive your story.
Nine UI sounds synthesized at runtime and thirteen desktop icons drawn procedurally — nothing to import, nothing to license.
One-time payment. Lifetime updates support.