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UNITY PACKAGE

Infinite Corrugated Roof

Procedural corrugated metal roofs for Unity.

Infinite Corrugated Roof in a Unity scene

Generate production-ready corrugated metal roofs from a single component — live-edited panels, animation-curve wave profiles, Perlin weathering, optional spline deformation, an automatic 3-level LOD system and one-click FBX baking.

Features

  1. Live Panel Generation

    Size the roof with a grid of overlapping panels — every field rebuilds the mesh instantly in the Editor, with zero GC pressure between edits.

  2. Curve-Driven Wave Profiles

    Shape the corrugation cross-section with any AnimationCurve — round, trapezoidal or asymmetric — plus Perlin surface noise for believable weathering.

  3. Spline Deformation

    Bend the roof along a SplineContainer with three modes — smooth deform, flat-per-panel, or rigid chain-follow (optional Unity Splines package).

  4. LOD System & FBX Baking

    An automatic 3-level LODGroup keeps distant roofs cheap, and one-click FBX baking ships a static, deterministic mesh for final builds.