Procedural corrugated metal roofs for Unity.

Generate production-ready corrugated metal roofs from a single component — live-edited panels, animation-curve wave profiles, Perlin weathering, optional spline deformation, an automatic 3-level LOD system and one-click FBX baking.
Size the roof with a grid of overlapping panels — every field rebuilds the mesh instantly in the Editor, with zero GC pressure between edits.
Shape the corrugation cross-section with any AnimationCurve — round, trapezoidal or asymmetric — plus Perlin surface noise for believable weathering.
Bend the roof along a SplineContainer with three modes — smooth deform, flat-per-panel, or rigid chain-follow (optional Unity Splines package).
An automatic 3-level LODGroup keeps distant roofs cheap, and one-click FBX baking ships a static, deterministic mesh for final builds.
One-time payment. Lifetime updates support.