Analog VHS
Retro VHS & CRT post-processing for Unity.
Turns any camera into a worn tape deck, a broadcast monitor or a haunted camcorder. Nine modules render inline on the camera component itself — no profile asset in the middle, so what the inspector shows is what renders — covering the whole signal path from real lens chromatic aberration and lens dirt through a single Colour Grade module to a CRT screen with beam reconstruction and a 15-architecture phosphor mask. Built-in, URP and HDRP, with 20 ready-made presets and a one-click pipeline setup tool.
Features
Nine Modules, No Profile Asset
Lens, Retro Resolution, Tape Artifacts, Distortion, Composite Signal, Colour Quantization, Colour Grade, Bloom and CRT Screen, in the order light travels through them — serialized directly on the camera, so a slider you drag in Play mode changes the picture instead of quietly editing a shared asset.
Real Lens Chromatic Aberration & Dirt
Lateral dispersion sampled as a spectral smear from the optical axis — zero in the centre, widening toward the corners — plus lens dirt lit by the halation behind it.
One Place For Colour
Tape levels, chroma response, exposure, lift/gamma/gain, saturation and split toning all live in one Colour Grade module, folded to two gain/offset pairs and a matrix on the CPU — 13 built-in looks included.
CRT Screen Model
Beam reconstruction that rebuilds every pixel from the two raster lines around it, a 15-architecture phosphor mask, radial beam convergence error, edge-pinned barrel curvature and phosphor afterglow.
Analog-Horror Toolkit
A drifting tracking line that collapses a band of rows onto one, per-line hue phase error, wavy scanline distortion and one-sided horizontal tape smear.
20 Ready-Made Presets
From a clean VCR to full signal chaos, plus a demo scene with first-person controls and a live settings menu that exposes every parameter.